Jared Pemberton

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Six Days in Fallujah

Character art for the original Xbox 360 and PlayStation 3 game.

Role
Character Artist
Years
2007 to 2010
Focus
Characters
Stack
ZBrush, Photoshop, 3ds Max
Six Days in Fallujah in-game footage
In-game footage from the original version.

I was a character artist on Six Days in Fallujah at Atomic Games.

It was built for Xbox 360 and PlayStation 3, and was cancelled after its publisher, Konami, withdrew.

Characters

Two of the characters I built. The first is shown as a final sculpt, the second as a finished game character.

A sculpted Marine in full combat gear, shown from the back, front and side.
A Marine, final sculpt.
Marine auto gunner turnaround
A different character: the Marine auto gunner, textured and in turnaround.

The release

Years later the game was revived by a different team and released in 2023.

Some of my characters from the original were carried over into it. My latest work on the project was not.

Six Days in Fallujah official gameplay reveal trailer
The gameplay reveal trailer for the released game.